This guide will help you to become a ninja in CPRewritten, for that, you first have to know the basics of Card-Jitsu.
Let's start:
1. Introduction
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Step 1: Go to the dojo and talk with the Sensei. (It is in the green pad). |
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Step 2: !Now he will give you a deck of cards and explain the game a bit so you can start playing it! |
2. Content
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1) When you are in the dojo click on the cards that appear to your lower right to open a menu. |
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2) In this menu you will see your current progress and the cards you currently have. The truth the team of CPRewritten will be giving codes to be able to unlock letters from time to time. |
3. Rules
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Step 1: Here you see all the basic rules of the game. |
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Step 2: The cards are also divided into colors. To win at least must be 3 cards of different color. (This applies to, when you win with all three items, or when you win with only one item)
To beat you must have at least three different elements and with non-similar colors, or three cards of equal colors but in vertical orientation. |
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Step 3: There are also special cards that have unique movements. |
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Step 4: When using a powerful card where you get an icon of 9 and 1 means that in the second round you must use a lower card to win. |
4. Win your belts and face the Sensei
Your way will be very long, but to know what we are talking about, here I leave you the number of games that you must play. There are less games that you have to play if you win most times.
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White Belt: Win 5 games.
Yellow Belt: Win 13 games.
Orange Belt: Win 21 games.
Green Belt: Win 30 games.
Blue Belt: Win 40 games.
Red Belt: Win 52 games.
Purple Belt: Win 64 games.
Coffee Belt: Win 76 games.
Black Belt: Win 88 games. |
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When you already have your black belt, it's time to face Sensei! |
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When you win you will have your ninja mask and you will finally be a ninja!, Congratulations! |
5. Tips
1) In Card-jitsu you must have patience, intelligence, luck and tactics. You must always think that you take out your opponent. Usually people tend to attack first with fire. Or others try to throw the same element in two consecutive turns to deceive you.
6. Awards
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