ALL Gary's Inventions in Club Penguin (2005 - 2017)


Gary of course being a scientist has created a lot of inventions. Many were successful and others simply failed or did not have the results he wanted. Here are all the inventions that he created in Club Penguin:


1) Prototypes

  • Ski Lift 1000 (2005): The Ski Lift 1000 was one of Gary's failed inventions, and a prototype of the Ski Lift 3000. It failed due to moving at very fast speeds, and being dangerous for penguins.




  • Prototype Sled (2006): The Prototype Sled is a special sled invented by Gary the Gadget Guy. It is made of random parts from around the Club Penguin Island. A pot was used as the steering wheel, and a hamster wheel from the Pet Shop, etc.


The Prototype Sled was first used in the PSA Secret Mission #2, and introduced the problem into the story. Secret Agents were to test the sled and then report to G to explain the results. During the test run, the sled falls apart and you crash in The Wilderness, home to wild puffles. You then were to use the Survival Guide to survive. When you were rescued, you would report to G and tell him the sled fell apart. The sled was rebuilt and was put on display in the Gadget Room. It has not been used since. 



  • AC 1000 (2006): The AC 1000 is a fan which can be found at the Gadget Room. It is an earlier version of the AC 3000, and was built by Gary.


It is used in Mission 5 to move a floating Jet Pack fuel at the Beacon. It sometimes appears in the Coffee Shop while there is a party.



  • The Prototype Jetpack (2006): The Prototype Jetpack (also known as Jetpack 1000) is much different to the jetpack we have today. It was created by Gary the Gadget Guy, Club Penguin's resident inventor and scientist. The old Jetpack was just a small rocket with a rope tied around it. The Prototype Jetpack was unsuccessful and had many malfunctions so it was never used and it was put into the Gadget Room. It is said to have been very dangerous, uncontrollable and may explode.






  • Electromagnets (2007)Electromagnets are devices that act as magnets when electricity runs through them. In Club Penguin, 3 types are known, all designed by Gary the Gadget Guy, and only used in secret missions:
- Electromagnet 1000: Blueprints of the Electromagnet 1000 appear in the form of an award, given to players upon completing mission 6 of the PSA, and returning to Gary his stolen blueprints of the Electromagnet 3000 from Herbert's Lair. The actual invention, whether invented or not, has never been seen in Club Penguin.


The sketch on the blueprints has actually been changed. Originally, it included a coil with a wire going around it and connected to a battery. The new design features a magnet pulling a coin through a piece of cardboard.




- Electromagnet 2000: In the HQ during secret missions, an Invention Cabinet is located next to the entrance to the Gadget Room. One of the inventions stored there is the Electromagnet 2000. In mission 7 the player uses it to retrieve the missing spring of the Clock Tower.




- Electromagnet 3000: The Electromagnet 3000 (referred to as Magnet 3000 in mission 10) was first seen in the Case of the Missing Coins, where Herbert operates it at the Gift Shop Rooftop. He used it to pull all the coins in the Coin Vault to the ceiling, and the agents then need to destroy the electromagnet to release the coins.

In mission 6, blueprints of the invention can be seen in Herbert's Lair, and the player can return them to Gary in the end of the mission to win an award. In the end of mission 3, after the player tells Gary about the destroyed electromagnet, Gary says that it seemed familiar to him because he'd been working on a similar invention but its blueprints had been missing for some time.

In Waddle Squad, the same electromagnet is used to trap Herbert. The agents deploy it at the Gift Shop, and use its powerful magnetic range to pull a trap at the nearby Night Club towards the wall while Herbert stands between them, in order to capture him.





  • Alarm Clock (2007): The Alarm Clock is one of Gary's many inventions. It looks like a regular clock, but if you click on it, it will lie on the table and a red light will light up on its back, making a siren, which makes a play on words: alarm clock.





  • Toaster 1000 (2007): The Toaster 1000 is one of Gary the Gadget Guy's failed inventions. It's a horizontal toaster which, as its only appearance proves, is unsafe. It is mainly classed unsafe as it hit a penguin in the head when toast sprung out.




  • Sub 1000 (2008): The Sub 1000 was an invention made by Gary the Gadget Guy. It was the prototype of the Aqua Grabber 3000. It used to rest in the Gadget Room.





  • Orange Juice 1000 (2008): Orange Juice 1000 is one of Gary the Gadget Guy's failed inventions. It explodes loudly (hinted by the big Kaboom!) and makes a lot of foam. This hints that it is a dangerous juice and should not be consumed by penguins.




  • Boombox (2008): The Boombox was a hand item in Club Penguin. Members could obtain it for free at the Night Club during the Dance-A-Thon, or at the Night Club Rooftop during the 2009, 2010, and 2011 Music Jams. Members could also obtain it for free at the Music Jam 2016 via the Music Jam 2016 interface.



  • Kite 1000 (2008): The Kite 1000 is a tracking device that first appeared in Mission 9. It was used to locate Herbert by tracking a Spy Phone that he stole, using tracking devices atttached to the kite.It was placed above the Ski Mountain, along with the other two tracking devices - a Rubber Duck and a Mine Cart - that also contain tracking devices and have been placed in diffferent spots in Club Penguin.





  • Slush-Rusher 1 (2015): The Slush-Rusher 1 was a large boat motor invented by Gary and Sydmull in the "Club Penguin: Monster Beach Party" special. It was used to move the Iceberg back to Club Penguin Island after the Megalodon was released from it.
On the rush to escape the Megalodon, Gary and Sydmull re-built the Snow Cone 3000 into the Slush-Rusher 1 as a giant boat motor, but the machine separated from the Iceberg and sunk into the ocean. While malfunctioning, it created a giant whirlpool that nearly engulfed the Iceberg and the penguins on top of it. It was destroyed by Jangrah and Megalodon.







2) PSA Inventions

  • Spy Phone (2005): The Spy Phone was a small, blue phone that all Secret Agents received after becoming Secret Agents. It used to transport agents to nearly all of the rooms on Club Penguin Island, and contained some gadgets like the agent tools (scissors, a comb and a wrench). Since May 2010, when the PSA was replaced by the EPF, trying to use the Spy Phone alerts a message that directs the player to the EPF test.





  • I.S.E.E.U. (2006): I.S.E.E.U. (short for Island Surveillance Emergency Equipment Unit) was a gadget that Gary used in the HQ. It displayed nearly every room in Club Penguin on a lot of TVs. After the HQ's destruction in May 2010, the I.S.E.E.U. was damaged from the building's destruction and no longer operates.



  • Life Preserver Shooter (2006): The Life Preserver Shooter is a gadget found in the Gadget Room during missions. It is used to shoot life rings to aide the penguin while playing missions. You can only interact with it in Secret Missions 1 and 4. This item can be found in the Gadget Room when it is not being used.
It is unknown how you could save more than two penguins when it appears to hold only two life preservers.




  • Manual Climbing Mechanism 3000 (2006): The Manual Climbing Mechanism 3000 is a grappling hook used in Secret Agent missions. It is made of a rope and a metal hook and was made by Gary for the PSA. It was located in the Gadget Room, and was first seen in Secret Mission #1, in which it was used to climb the Tallest Mountain. It may have been destroyed by the Popcorn Explosion.





  • Furensic Analyzer 3000 (2007): The Furensic Analyzer 3000 was a gadget developed by Gary. It was used to identify a sample of polar bear fur. It helped G to identify the criminal polar bear, Herbert P. Bear, living in Club Penguin. It could have been found in PSA Mission 5: Secret of the Fur. It could also have been found in a training mission on the DS game.



  • Finger Powered Laptop (2007): The Finger Powered Laptop was an invention created by Gary the Gadget Guy. It was first seen in PSA Mission 9: Operation: Spy & Seek in the Lodge Attic.



  • Disguise Kit (2007): The Disguise Kit is an invention seen in the Gadget Room in PSA Secret Missions. As the name suggests, this invention was probably used by Secret Agents to disguise/hide their identity. It has had no recorded uses, and was likely destroyed in the Popcorn Explosion.





  • Test Chamber (2007): The Test Chamber is one of Gary the Gadget Guy's inventions. It appears in all of the missions on which the Gadget Room is accessible, but was broken until the 7th mission. The fixed version has an extra gear on its left, darker light bulbs, and a different "freeze" button.




  • Seismograph (2008): The Seismograph, also known as an "Earthquake Tracker", is one of Gary's inventions. It tracked the Earthquake Driller in the mission Mysterious Tremors. Later, it was seen again in the Gadget Room. Not much is known about the seismograph. To measure seismic activity (vibrations and sound waves), it uses an oversized stethoscope.



  • Crab Translator 3000 (2008): The Crab Translator 3000 was one of G's inventions, before it was destroyed. It was only used in Mission 6 to translate what Klutzy was saying. Unfortunately, Klutzy destroyed the machine by ramming the side of the cage, multiplying the noise till the machine overloaded, causing the machine to explode and destroying the cage that held Klutzy, allowing him to escape. After he escapes, you must chase Klutzy to the mountain where he eventually jumps off going to Wilderness, and back to his partner, Herbert.





3) EPF Inventions


  • Spy Gadget (2008): The Spy Gadget is an extremely high quality invention, constructed by Gary. It resembles a small, blue, laptop or a blue Nintendo DS (because that is the game's platform) with many useful gadgets built into it. Only EPF Agents (see Club Penguin: Elite Penguin Force) have access to them. This device can only be used in Elite Penguin Force games, so it is not available in the online Club Penguin. Some penguins get it confused with the Spy Phone.




  • Snow Cat (2008): The Snow Cat (the new version known as the Snow Trekker), was seen in Club Penguin inside a bottle which was found in the Lighthouse online. The Snow Cat was originally from Experimental Penguins, where it would be seen towards the bottom left corner of the Crash Site room. Developers were also able to ride Snow Cats. It later would be seen in Penguin Chat 3, where certain players could ride it in the Construction Site while wearing a hard hat.

    In 2006, when the Lighthouse opened, a miniature version of the Snow Cat was put in the bottle inside the Lighthouse. A penguin-sized Snow Cat was seen during the Music Jam 2008 at the Pizza Parlor crashed through the wall. The same Snow Cat returned at the Music Jam 2009. In the Elite Penguin Force game, there is a mini game which involves a vehicle similar to the Snow Cat called the "Snow Trekker". The Snow Cat was never driven once on the online Club Penguin. In Elite Penguin Force, an EPF Agent can summon the Snow Trekker by using a tool that is built into their Spy Gadget.
        According to a blog entry, it was included in the very first catalog, but was listed as sold out. The Snow Trekker has been made into a toy, including a small G



        • Command Coach (2008): The Command Coach is a device designed by Gary the Gadget Guy and is used by Elite Penguin Force Agents to replay past missions in the DS games to help "train" the agents.




        • EPF Phone (2010): The EPF Phone was an award in Club Penguin after becoming an EPF Agent. It was similar to the Spy Phone, but it was for EPF Agents. Secret Agents could get it by visiting the Everyday Phoning Facility and answering the telephone. It was usable in both Club Penguin and Herbert's Revenge. The EPF phone replaced the Spy Gadget, also being much more advanced than the Spy Phone. It was first seen at the website home replacing the PSA Spy Phone.


        • Heads-Up 3000 (2010): The Heads-Ups 3000 is an EPF Gadget that was invented by Gary the Gadget Guy. It is featured in the game Club Penguin: Elite Penguin Force: Herbert's Revenge. It is used to communicate with other EPF agents in the ninth mission of the game, titled Herbert's Plan. The Heads-Ups 3000 has not yet been introduced to EPF agents online.













      • Spy Camera 3000 (2010): The Spy Camera 3000 is another one of Gary the Gadget Guy's inventions. It has not yet been introduced to agents online, and has only been seen in Club Penguin: Elite Penguin Force: Herbert's Revenge. In mission 8 on the game, you use it to take pictures of Herbert's underground base.


      • According to G, the pictures taken are very high-resolution. So it can only take four pictures before the battery dies.




        • TraceTracker 100 (2014): The TraceTracker 100 allowed all players to track Herbert and Klutzy during Operation: Hot Sauce. It was operated by clicking its icon in the EPF HUD. Once operated, a circle below around the player was displayed, and when it discovers Herbert's and Klutzy's traces, they would appear.

        It took 6 hours for it to work. Once it was ready, the player needed to go to the lab in the Command Room for further orders. It was used as a replacement for the TraceTracker 3000 for non-members.



        • TraceTracker 3000 (2014): The TraceTracker 3000 was a feature on the EPF Phone that came with the upgrade on April 5, 2013. It allowed the player to view the "trace" of certain things by using clues or DNA samples. Only members could use it.




        4) Inventions For Games


        • Wind Generator 3000 (2006): The Wind Generator 3000 was a fan-like machine made by Gary the Gadget Guy. It was a common obstacle in Jet Pack Adventure and Puffle Launch, which was used to blow objects away, as well as suck them up. The Wind Generator was first spotted in Level 2 of Jet Pack Adventure and was also seen in Puffle Launch, as it blew the Puffle upwards.


        • Launch Pad (2006): Launch Pads were metallic platforms used for landing in Jet Pack Adventure. Launch pads were invented by Gary. Billybob tested the Launch Pad and soon after Jet Pack Adventure was released in November 2006.





        • Jet Pack (2006)A Jet Pack or Jetpack is a popular form of transportation in Club Penguin that was invented by G. It is most commonly used in Jet Pack Adventure. Two of the most well known users of the jetpack are Jet Pack Guy and Jet Pack Surfer. The Jet Pack works with Jet Pack Fuel but it can also fly with a mixture of Cream Soda and Hot Sauce. This was revealed in PSA Mission 10: Waddle Squad.





        • Air Conditioner 3000 (2007): The Air Conditioner 3000 (commonly known as the AC 3000) is a very powerful air conditioner (AC). It was invented by Gary the Gadget Guy. It was invented in January 2007 for use in the Lodge Attic when the snow was stored from the Christmas Party 2006. The snow would later be used in the Festival of Snow 2007. The device was also used in the Lighthouse during the Festival of Snow to keep snow sculptures cool. The AC 3000 returned during the Music Jam to keep the musical icicles cool in the Mine. You could use the icicles to make music. It returned again in 2008, for the Snow Sculpture Showcase. It returned for the final time in 2011, for the Great Snow Race.





        5) Inventions For Parties

        • Straw 3000 (2007): The Straw 3000 is an invention made by Gary. It is a pink straw that marks Straw 3000.
        During the Summer Kickoff Party, the Coffee Shop building was replaced with a giant coconut, and the Straw 3000 and a giant cocktail umbrella were inserted on top of it. Their bottom parts passed through the walls of the Book Room, where some parts of the wall came off and could be seen on the floor.



        • Monster Maker 3000 (2008): The Monster Maker 3000 was one of Gary's inventions, and it was seen at the Secret Lab during the Halloween Party 2008 and Halloween Party 2009. At the Halloween Party 2016 it was located at the Beach, next to the Lighthouse. Members were able to use it to transform into Vampires, Ghosts, Werewolfs, and Zombies. The transformations were random.










      • Solar Powered Oxygen Enricher (2008): The Solar Powered Oxygen Enricher was an invention seen in the Gadget Room. It was probably made by Gary the Gadget Guy. Not much else is known about this invention. It seems to be a super-plant that makes enriched oxygen.




        • Island Lifter 3000 (2009): The Island Lifter 3000 was a device invented by Gary the Gadget Guy used to lift the Club Penguin Island out of the water and into the skies.


        It was used during the Festival of Flight 2009 because Gary needed to replace the windows in the Underground Pool without causing a second flood. It was located at the Tallest Mountain, with a Hot Air Balloon above it to cause the island to rise above sea level.



        • Cloud Maker 3000 (2009): The Cloud Maker 3000 was an invention made by Gary, that was placed at the Ski Hill during the Festival of Flight, Puffle Party 2012, and Puffle Party 2013. It converted images into clouds when pressing the button on the machine. There was a tank of water next to the machine that was used to make the clouds. This machine made clouds shaped like various objects and creatures around the Club Penguin Island.






        • Relaxtron 3000 (2012): The Relaxtron 3000 is a machine that washes puffles. Only penguins transformed into puffles can get in this machine. It can only be used by members, as the room Puffle Play Zone itself is only accessible to members.





        • Time Trekker 3000 (2013): The Time Trekker 3000 (or simply the Time Trekker) is a time machine in Club Penguin, invented by Gary the Gadget Guy. Modeled after a Snow Trekker, it is powered by the meteor from the Marvel Super Hero Takeover 2012, and has been used at all Prehistoric Parties to date to travel back in time to prehistoric times.
        As described by Gary in issue 376 of the Club Penguin Times, it uses energy (from the meteor which powers it) to "accelerate a quantum field and create a tachonic wormhole" in order to travel through time. The Time Trekker 3000 takes several days to set a new time period as a destination, although it can freely travel through time to its set destination at will.
          It was first seen in-game at the Halloween Party 2012, where it was visible from the Mansion Attic's telescope, while Gary was testing it. It was observed to be flying at a high speed and then disappearing in a flash of light.

          Halloween 2012 Party Telescope Time Trekker


          • Time Portal (2014): The Time Portal was a large gateway invented by Gary the Gadget Guy, which could be used to transport things between two different time periods. It was connected to the Time Trekker 3000 (which was used previously during the 2013 and 2014 Prehistoric Parties to travel to the past), which in turn was powered by the energy from the meteor that struck the island prior to the Marvel Super Hero Takeover 2012.
              It was placed in the Snow Forts on May 15, 2014, but was initially inactive. A week later, when the Future Party started, it was activated, and allowed players to travel between the Snow Forts of the present and the Snow Forts of the future.
                  Although it is unknown why the Time Portal was needed instead of the Time Trekker itself, it is known that the Time Trekker took "several days to change from Time Trekker from forward to reverse" and that the Time Portal apparently got to places in "half the time".


                  Future Party Time Portal


                  • Minderizer 3000 (2015): The Minderizer 3000 was an invention created by Gary the Gadget Guy that was used during the Inside Out Party to help players gain access to Rockhopper's Mind.

                  TheMind3000



                  • MascBots (2015): MascBots were robots invented by Gary the Gadget Guy, created for use at the 10th Anniversary Party. They are robotic versions of various mascots, and served as informants at various rooms. Each gave a small description of the room, as well as personal commentary from the character the bot is based off.


                  Gary Bot




                  6) Inventions Used For Special Events

                  • Raoul 3000 (2006): The Raoul 3000 was a coffee maker, formerly found at the HQ. It was invented by Gary, and could be seen in most of the PSA missions. It was likely destroyed by Herbert during the Popcorn Explosion.
                  Raoul 3000


                  • Flare Flinger 3000 (2008): The Flare Flinger 3000 was an invention created by Gary the Gadget Guy and was used at the Beach in 2008, 2010 and 2011. It was first used at the Beach to contact Rockhopper to return to the Club Penguin Island in April 2008 after the Migrator was reconstructed during the Save the Migrator Project.
                    Not much is known about the Flare Flinger 3000, apart from the fact that if you clicked on it, it loaded itself, and shot blasts of orange and red flares to signal Rockhopper.


                    The Flare Flinger 3000


                    • Snow Cannon 3000 (2008): The Snow Cannon 3000 is a cannon located on the Crow's Nest on the Migrator. It is next to a barrel labeled "Powder" and a stack of large snowballs. To use the cannon, go to the Crow's Nest and hover your mouse over it. It was invented by Gary the Gadget Guy he said in The Penguin Times that they decided the Snow Cannon 3000 would be the best way to avoid any collisions with icebergs.

                    Snow cannon 3000



                    • Pirate Translator 3000 (2008): The Pirate Translator 3000 is one of Gary's inventions. The main part of the device is a metal box with dials and switches with an output speaker for translation. A microphone is connected to the invention by a wire which is plugged in to one of the sockets.

                    • Cauldron 3000 (2011): The Cauldron 3000 was an invention Gary the Gadget Guy created in 2011. It was first used by Herbert during the Battle of Doom. To defeat the Hydra Bots in this battle, a penguin had to throw snowballs to hit the red target on the Cauldron.

                    Cauldron 3000 Battle of Doom



                    • Laser Shield 3000 (2011): The Laser Shield 3000 was an invention created by Gary the Gadget Guy in 2011. It was used during the Battle of Doom to deflect the ray of the yellow Hydra Bot head in order to destroy it. Activation of the Laser Shield 3000 was done by standing on the green bar of one of the platforms at the EPF Rooftop.

                    Laser Sheld 3000


                    • Go-Karts (2014): Go-Karts were vehicles used during the Turbo Race 3000 mini-event. Go-Kart tracks were introduced at The Fair 2011 and made a return later at the Holiday Party 2012, 2013, 2015, and 2016 at the Clothes Shop. The color of the Go-Kart was based on the player's color.

                    Go-Karts in-game
                    Go-Kart penguin CPT 458



                    7) Inventions Used Around the Island

                    • Ski Lift (2005): The Ski Lift is the way connecting the Mountain and the Ski Village. It is hardly ever decorated during parties, but has been the site of some important events in Club Penguin's history.
                    A prototype of the current Ski Lift was the Ski Lift 1000 designed by Gary. It appears to have been very similar to the current Ski Lift, except for the fact that it was much faster and more dangerous. It should be noted that penguins don't actually sit on the Ski Lift, it is more for setting the scene of a mini ski resort. Considering the fact that there is a Lodge at the bottom, and sledding or "tubing" on the top.

                    Ski Lift December 2012


                    • Jackhammer 3000 (2005): The Jackhammer 3000 is one of Gary's inventions. It is mainly used for some construction work. One of the most notable users of the Jackhammer 3000 is Rory, who is a construction worker, and also the Gold Puffle, who uses a Jackhammer.

                    Jackhammerr
                    Hard Hat Drill







                  • Clock Tower (2007): The Clock Tower was a large structure located at the Snow Forts which was built by Gary on February 23, 2007. It only told Pacific Standard Time ("Penguin Standard Time"), which was the main time zone used on the Club Penguin Island, to help penguins from varied time zones when holding parties at their igloo or elsewhere. It also told the day of the week.


                  • On the side of the Clock Tower, there was a target that would spin around when hit with a snowball, which hinted that this was the power source for the clock's internal mechanism; however it was just an encouragement for penguins to take interest in the Clock Tower, as it could work properly without the frequent mechanism boost. Below the target was a secret coded message, which said "By G" (The "G" stands for Gary. Also known as Gary the Gadget Guy or Agent G.). A plaque was located nearby, and if you clicked on it, it would show an "engraved" message about its construction and release; it was removed after the Snow Forts renovation on December 6, 2012.


                    Old Clock Tower


                    • Switchbox 3000 (2007): The Switchbox 3000 was one of many machines that Gary the Gadget Guy invented, and was located at the Stage. It was a gray rectangular box with various levers and buttons, with each one affecting the scenery of the play in some way. It was first introduced during the first Squidzoid vs Shadow Guy and Gamma Gal play and has been featured in almost all the plays after that.

                    Although each switch and button varies between plays, the large yellow lever on the side always makes the Keeper of the Stage appear somewhere on set.

                    Switchbox 3000



                    • Recycletron 3000 (2010): The Recycletron 3000 was an invention made by Gary the Gadget Guy. It was located inside the Recycling Plant. While throwing snowballs into its aperture, they would turn into garbage and become recycled, the recycled parts would then turn into various items. The items would then be carried by a mechanical claw.

                    Recycletron 3000

                    • The Snowball Powered Generator 3000 (2010): The Snowball Powered Generator 3000 was an invention built by Gary the Gadget Guy. Its main purpose was to power things using the source of power as snowballs. Two versions were used: one in the Cave Mine, for powering the lighting system, which was added during the Cave Expedition, and another at the Mine Shack for powering a watering system, which was added during the Earth Day 2010 party.

                    Cave Mine Generator
                    Mine Shack Generator



                    • Ghoul Detector 3000 (2011): The Ghoul Detector 3000 was a hand item in Club Penguin. It cost 350 coins in the Penguin Style catalog, and only members could buy it.

                    Ghoul Detector Item

                    • Puffle Snack Station (2013): The Puffle Snack Station was a machine located at the Pizza Parlor. It was added on October 3, 2013, and was used to make puffle food by walking a puffle and standing on its puffle shaped pad.


                    Puffle Snack Station clear




                    8) Inventions Made For his Own Benefit

                    • Eye Scan 3000 (2005): The Eye Scan 3000 was one of Gary's inventions. It was used as a security system for the Gadget Room, the centre of Gary's inventions. It was located in the HQ. When you put your eyes on the Eye Scan 3000, it would scan your eyes, but it would only grant access to Gary. However, in Club Penguin: Elite Penguin Force, the player could pass the eye scan by wearing an old pair of Gary's glasses, hinting that there may be a minor defect with the invention. It was lost in Club Penguin after the PSA HQ was destroyed, but was still in the video games.
                    Mission 4 HQ Eye Scan 3000

                    • Test Robots (2008): The Test Robots are mechanical, penguin-like machines invented by Gary the Gadget Guy. They were originally intended to help Gary test his more dangerous inventions but they ended up going haywire and escaping into the Mine Tunnels. A test robot has appeared in the Gadget Room for quite a few missions, but they didn't make a big appearance until the game Club Penguin: Elite Penguin Force was released. The Test Bots, along with the Ultimate Proto-Bot 10000, serve as the game's main antagonists. There are 3 Test Bots: Wheel Bot, Snow Bot, and Jet Bot.
                    Wheel Bot
                    Sys Snowbot
                    Sys Jetbot


                    • Robo-Locator (2008): The Robo-Locator was a device made by Gary the Gadget Guy. It was used to locate the Test Bots after they malfunctioned. In Club Penguin: Elite Penguin Force, you find it buried in snow at the Mine Shack. On the online Club Penguin, you could normally have found it in the Command Room. After you bring it back to G, all his memories come back and he remembers why he goes to the Mine.

                    Robolocator for Watat's Mum

                    • Climatron 3000 (2013): The Climatron 3000 is an invention by Gary the Gadget Guy mentioned in one of Gary's messages. It possibly acts like a thermometer. And as its name suggests, it may be an invention to check the climate.
                    Climatron3000message



                    9) Other Inventions and Worthless Inventions

                    • The Snow Cone 3000: The Snow Cone 3000 was a large snow cone machine invented by Gary. It was used by Jangrah in the "Club Penguin: Monster Beach Party" special.
                        The machine was powered by music for the purpose of drilling the Iceberg for ice cubes, which were sucked into the machine and processed into Snow Cone. When the Megalodon woke up and broke part of the Iceberg, the machine was dismounted and re-created as the Slush-Rusher 1.

                        SnowconePartyMachine

                        • Cheese 3000 (2008): The Cheese 3000 is an invention made by Gary the Gadget Guy, first seen in the comic "Gary Needs a Holiday". It is actually just a slice of cheese with "3000" written on it with a black marker.

                        The Cheese 3000


                        • Thingamabob 3000 (2010): The Thingamabob 3000 is one of Gary the Gadget Guy's failed inventions. It is related to the Thingamajig series which can be seen in Missions 4-9. The Thingamabob has only been seen once, in Mission #11: The Veggie Villain. Just like the Thingamajig, it too fails to do was it was built to do. When the curtain opens, a miniature corn field is held under a bright light. The corn pops into popcorn and scatters all over the floor. It may have been destroyed along with the Gadget Room, HQ, and Sport Shop during the Popcorn Explosion.
                        Thingamabob 3000


                        • Thingamajig (??): Thingamajig 3000, 3001, 3002, etc. is a machine in the Gadget Room that never works well. This is one of Gary's inventions that does not work.
                        Thingamajig


                        These were all Gary's inventions in Club Penguin until it closed. The only and best scientist on the island! I hope you liked and interested this page a lot. Without more to say thank you for reading!.


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